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Revision 560, 1.2 kB
(checked in by dirk, 2 years ago)
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Added doxygen support (first round)
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/*! |
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\mainpage OpenSG - The Open Source Scenegraph |
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Welcome to OpenSG. |
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OpenSG is a scenegraph system for realtime rendering, e.g. for Virtual Reality |
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applications. It is just a library, not a full application. |
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This documentation contains descriptions of the internal classes and concepts, |
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as well as a tutorial that explains how to use the system. |
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The classes are easiest to find via the Class Hierarchy at the top of the |
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page. This is a pretty long list, so be warned... |
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\ext |
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This documentation contains information about extending the system, i.e. |
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what to do when adding new classes to the system to make sure they are |
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registered in all the right places and integrate themselves seamlessly. |
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\endext |
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\dev |
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It also contains additional information that explains the internals and |
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how things work inside the library itself, for those who really need to know. |
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\enddev |
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While we tried to make this documentation easy to understand and without |
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mistakes and errors, we're very interested in getting feedback on omissions, |
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improvement ideas or simply typos. Send them to dirk@users.sf.net. |
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Dirk Reiners\n |
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Technical Coordinator\n |
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dirk@users.sf.net |
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This documentation was generated for OpenSG |
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version 2.0.0-pre1 r439 (/trunk) !Modified! |
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. |
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*/ |
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