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/*---------------------------------------------------------------------------*\ |
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* OpenSG * |
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* * |
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* * |
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* Copyright (C) 2000-2002 by the OpenSG Forum * |
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* * |
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* www.opensg.org * |
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* * |
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* contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de * |
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* * |
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\*---------------------------------------------------------------------------*/ |
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/*---------------------------------------------------------------------------*\ |
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* License * |
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* * |
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* This library is free software; you can redistribute it and/or modify it * |
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* under the terms of the GNU Library General Public License as published * |
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* by the Free Software Foundation, version 2. * |
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* * |
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* This library is distributed in the hope that it will be useful, but * |
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* WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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* Library General Public License for more details. * |
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* * |
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* You should have received a copy of the GNU Library General Public * |
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* License along with this library; if not, write to the Free Software * |
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * |
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* * |
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\*---------------------------------------------------------------------------*/ |
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/*---------------------------------------------------------------------------*\ |
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* Changes * |
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* * |
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* * |
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* * |
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* * |
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* * |
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* * |
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\*---------------------------------------------------------------------------*/ |
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OSG::UInt16 TestWindow::getWidth(void) |
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{ |
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return _width; |
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} |
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OSG::UInt16 TestWindow::getHeight(void) |
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{ |
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return _height; |
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} |
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OSG::NodePtr TestWindow::getScene(void) |
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{ |
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return _scene; |
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} |
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OSG::PerspectiveCameraPtr TestWindow::getCamera(void) |
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{ |
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return OSG::cast_dynamic<OSG::PerspectiveCameraPtr>( |
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getSSM()->getWindow()->getPort()[0]->getCamera()); |
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} |
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OSG::SimpleSceneManager *TestWindow::getSSM(void) |
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{ |
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return _ssm; |
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} |
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OSG::WindowPtr TestWindow::getWindow(void) |
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{ |
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return _window; |
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} |
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void TestWindow::setScene(OSG::NodePtr scene) |
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{ |
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_scene = scene; |
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} |
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void TestWindow::setScene(NodeBase &scene) |
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{ |
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_scene = scene.getNode(); |
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} |
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bool TestWindow::isOpen(void) |
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{ |
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return _open; |
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} |
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