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#include <OpenSG/OSGGLUT.h> |
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#include <OpenSG/OSGConfig.h> |
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#include <OpenSG/OSGSimpleGeometry.h> |
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#include <OpenSG/OSGGLUTWindow.h> |
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#include <OpenSG/OSGSimpleSceneManager.h> |
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#include <OpenSG/OSGBaseFunctions.h> |
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#include <OpenSG/OSGTransform.h> |
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#include <OpenSG/OSGGroup.h> |
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#include <OpenSG/OSGPointLight.h> |
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#include <OpenSG/OSGRenderAction.h> |
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#include <OpenSG/OSGSceneFileHandler.h> |
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#include <OpenSG/OSGSimpleMaterial.h> |
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#include <OpenSG/OSGImage.h> |
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OSG_USING_NAMESPACE |
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SimpleSceneManager *_mgr = NULL; |
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NodePtr _scene = NullFC; |
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int setupGLUT(int *argc, char *argv[]); |
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void display(void) |
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{ |
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_mgr->redraw(); |
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} |
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int main(int argc, char **argv) |
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{ |
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osgInit(argc,argv); |
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int winid = setupGLUT(&argc, argv); |
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GLUTWindowPtr gwin= GLUTWindow::create(); |
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gwin->setId(winid); |
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gwin->init(); |
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_scene = makeCoredNode<Group>(); |
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TransformPtr light_trans; |
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NodePtr light_beacon = makeCoredNode<Transform>(&light_trans); |
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light_trans->editMatrix().setTranslate(0.0, 0.0, 10.0); |
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PointLightPtr light1_core; |
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NodePtr light1 = makeCoredNode<PointLight>(&light1_core); |
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light1_core->setAmbient(0.0,0.0,0.0,1); |
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light1_core->setDiffuse(1.0,0.0,0.0,1); |
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light1_core->setSpecular(0.8,0.8,0.8,1); |
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light1_core->setBeacon(light_beacon); |
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light1_core->setOn(true); |
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PointLightPtr light2_core; |
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NodePtr light2 = makeCoredNode<PointLight>(&light2_core); |
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light2_core->setAmbient(0.0,0.0,0.0,1); |
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light2_core->setDiffuse(0.0,1.0,0.0,1); |
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light2_core->setSpecular(0.8,0.8,0.8,1); |
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light2_core->setBeacon(light_beacon); |
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light2_core->setOn(true); |
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PointLightPtr light3_core; |
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NodePtr light3 = makeCoredNode<PointLight>(&light3_core); |
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light3_core->setAmbient(0.0,0.0,0.0,1); |
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light3_core->setDiffuse(0.0,0.0,1.0,1); |
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light3_core->setSpecular(0.8,0.8,0.8,1); |
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light3_core->setBeacon(light_beacon); |
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light3_core->setOn(true); |
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PointLightPtr light4_core; |
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NodePtr light4 = makeCoredNode<PointLight>(&light4_core); |
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light4_core->setAmbient(0.0,0.0,0.0,1); |
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light4_core->setDiffuse(1.0,1.0,1.0,1); |
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light4_core->setSpecular(0.0,0.0,0.0,1); |
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light4_core->setBeacon(light_beacon); |
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light4_core->setOn(true); |
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NodePtr bottom = makePlane(25.0, 25.0, 128, 128); |
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NodePtr sphere1 = makeLatLongSphere(50, 50, 1.0); |
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TransformPtr sphere1_trans_core; |
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NodePtr sphere1_trans = makeCoredNode<Transform>(&sphere1_trans_core); |
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sphere1_trans_core->editMatrix().setTranslate(-5.0, 0.0, 5.0); |
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sphere1_trans->addChild(sphere1); |
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NodePtr sphere2 = makeLatLongSphere(50, 50, 1.0); |
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TransformPtr sphere2_trans_core; |
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NodePtr sphere2_trans = makeCoredNode<Transform>(&sphere2_trans_core); |
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sphere2_trans_core->editMatrix().setTranslate(0.0, 0.0, 5.0); |
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sphere2_trans->addChild(sphere2); |
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NodePtr sphere3 = makeLatLongSphere(50, 50, 1.0); |
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TransformPtr sphere3_trans_core; |
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NodePtr sphere3_trans = makeCoredNode<Transform>(&sphere3_trans_core); |
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sphere3_trans_core->editMatrix().setTranslate(5.0, 0.0, 5.0); |
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sphere3_trans->addChild(sphere3); |
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light1->addChild(sphere1_trans); |
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light2->addChild(sphere2_trans); |
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light3->addChild(sphere3_trans); |
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light4->addChild(bottom); |
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_scene->addChild(light_beacon); |
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_scene->addChild(light1); |
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_scene->addChild(light2); |
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_scene->addChild(light3); |
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_scene->addChild(light4); |
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commitChanges(); |
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_mgr = new SimpleSceneManager; |
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_mgr->setWindow(gwin ); |
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_mgr->setRoot (_scene); |
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_mgr->turnHeadlightOff(); |
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_mgr->showAll(); |
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RenderAction *ract = (RenderAction *) _mgr->getAction(); |
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ract->setLocalLights(true); |
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glutMainLoop(); |
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return 0; |
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} |
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void reshape(int w, int h) |
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{ |
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_mgr->resize(w, h); |
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glutPostRedisplay(); |
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} |
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void mouse(int button, int state, int x, int y) |
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{ |
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if (state) |
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_mgr->mouseButtonRelease(button, x, y); |
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else |
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_mgr->mouseButtonPress(button, x, y); |
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glutPostRedisplay(); |
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} |
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void motion(int x, int y) |
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{ |
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_mgr->mouseMove(x, y); |
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glutPostRedisplay(); |
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} |
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void keyboard(unsigned char k, int x, int y) |
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{ |
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switch(k) |
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{ |
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case 27: |
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OSG::osgExit(); |
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exit(0); |
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break; |
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case 'w': |
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SceneFileHandler::the()->write(_scene, "scene.osb.gz", true); |
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printf("wrote scene.\n"); |
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break; |
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case 's': |
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{ |
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_mgr->setStatistics(!_mgr->getStatistics()); |
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} |
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break; |
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} |
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} |
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int setupGLUT(int *argc, char *argv[]) |
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{ |
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glutInit(argc, argv); |
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glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); |
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int winid = glutCreateWindow("OpenSG"); |
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glutReshapeFunc(reshape); |
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glutDisplayFunc(display); |
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glutMouseFunc(mouse); |
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glutMotionFunc(motion); |
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glutKeyboardFunc(keyboard); |
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glutIdleFunc(display); |
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return winid; |
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} |
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