- Timestamp:
- 01/16/08 16:07:40 (1 year ago)
- Files:
Legend:
- Unmodified
- Added
- Removed
- Modified
- Copied
- Moved
branches/Carsten_PtrWork2/Source/System/FileIO/OBJ/OSGOBJSceneFileType.h
r799 r1039 85 85 /*! \{ */ 86 86 87 virtual Node Ptr read(std::istream &is,88 const Char8 *fileNameOrExtension) const;87 virtual NodeTransitPtr read(std::istream &is, 88 const Char8 *fileNameOrExtension) const; 89 89 90 90 /*! \} */ … … 179 179 180 180 struct Mesh { 181 std::string name;182 std::list<Face> faceList;183 SimpleMaterial Ptr mtlPtr;181 std::string name; 182 std::list<Face> faceList; 183 SimpleMaterialRefPtr mtlPtr; 184 184 }; 185 185 … … 187 187 Int32 readMTL (const Char8 *fileName, 188 188 std::map<std::string, 189 SimpleTexturedMaterial Ptr> &mtlMap ) const;189 SimpleTexturedMaterialRefPtr> &mtlMap ) const; 190 190 191 191 void write(const NodePtr &node,
