- Timestamp:
- 05/05/08 07:12:19 (4 months ago)
- Files:
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trunk/Source/System/Action/RenderAction/OSGRenderPartition.inl
r1177 r1198 294 294 295 295 inline 296 void RenderPartition::overrideMaterial( Material *pMaterial,297 const NodePtrpNode )298 { 299 if(_pMaterialNode == N ullFC)296 void RenderPartition::overrideMaterial(Material * pMaterial, 297 Node * const pNode ) 298 { 299 if(_pMaterialNode == NULL) 300 300 { 301 301 _pMaterial = pMaterial; … … 307 307 { 308 308 _pMaterial = NULL; 309 _pMaterialNode = N ullFC;309 _pMaterialNode = NULL; 310 310 } 311 311 else
