- Timestamp:
- 05/05/08 07:12:19 (5 months ago)
- Files:
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trunk/Source/System/Cluster/Window/BalancedMultiWindow/OSGBalancedMultiWindow.h
r1105 r1198 106 106 /*! \{ */ 107 107 108 void serverInit (Window Ptrwindow,108 void serverInit (Window *window, 109 109 UInt32 id ); 110 110 #ifdef OSG_OLD_RENDER_ACTION 111 void serverRender(Window Ptrwindow,111 void serverRender(Window *window, 112 112 UInt32 id, 113 113 DrawActionBase *action); … … 295 295 void createLoadGroups(void); 296 296 // collect load for a subtree 297 void collectLoadGroups(Node Ptr node,NodePtrroot);297 void collectLoadGroups(Node *node,Node *root); 298 298 // collect visible viewports 299 299 void collectVisibleViewports(Server &server); … … 332 332 333 333 // store viewport 334 void storeViewport(Area &area,Viewport Ptrvp, Int32 const (&rect)[4]);334 void storeViewport(Area &area,Viewport *vp, Int32 const (&rect)[4]); 335 335 336 336 #ifdef OSG_OLD_RENDER_ACTION 337 337 // do rendering and network transfer 338 void drawSendAndRecv(Window PtrserverWindow,338 void drawSendAndRecv(Window *serverWindow, 339 339 DrawActionBase *action, 340 340 UInt32 id); 341 341 342 342 // preload display lists and textures 343 void preloadCache(Window Ptrwindow,343 void preloadCache(Window *window, 344 344 DrawActionBase *action); 345 345 #endif
