Changeset 377 for branches/Dirk_RenderTraversalWork/Source/System/Action/RenderTraversal/OSGScreenLOD.inl
- Timestamp:
- 11/01/06 16:31:27 (2 years ago)
- Files:
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branches/Dirk_RenderTraversalWork/Source/System/Action/RenderTraversal/OSGScreenLOD.inl
r376 r377 126 126 127 127 // Find out what the average degradation of triangles is each level 128 Real32 deg_percent = (st_min->getTriangles() / st_max->getTriangles()) * (numLevels-1); 128 Real32 deg_percent = 1.0 - (st_min->getTriangles() / st_max->getTriangles()); 129 deg_percent = deg_percent / numLevels; 129 130 if(deg_percent >= 1.0) 130 131 { … … 133 134 134 135 Real32 base_percent = ra->getScreenLODCoverageThreshold(); //Above this renders at full res! 135 136 Real32 user_deg_factor = ra->getScreenLODDegradationFactor(); 136 137 // While the screen percentage of the object is less that the percent allowed for the current LOD 137 138 // move down a LOD and find out the new allowed percentage 138 139 while(cbb < base_percent) 139 140 { 140 base_percent *=deg_percent;141 base_percent= base_percent * deg_percent * user_deg_factor; 141 142 index++; 142 143 if(index >= numLevels)
