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Timestamp:
12/29/06 10:28:00 (2 years ago)
Author:
cneumann
Message:

- regenerated all base files to include the full set

of access functions for non-ptr mfields.

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  • trunk/Source/System/Material/Simple/OSGSimpleTexturedMaterialBase.cpp

    r439 r459  
    8282    PageSystemMaterialTexturedSimpleMaterial for a description. 
    8383 
    84     A OSG::SimpleMaterial with an added texture. It doesn't expose all 
    85     features  of the texture, just the ones needed most often. 
    86  
    87     OSG::SimpleTexturedMaterial::_sfImage defines the texture, 
     84    A OSG::SimpleMaterial with an added texture. It doesn't expose all features  
     85    of the texture, just the ones needed most often. 
     86 
     87    OSG::SimpleTexturedMaterial::_sfImage defines the texture,  
    8888    OSG::SimpleTexturedMaterial::_sfMinFilter and 
    89     OSG::SimpleTexturedMaterial::_sfMagFilter the used filters and 
    90     OSG::SimpleTexturedMaterial::_sfEnvMode the environment mode. As a 
    91     special  case OSG::SimpleTexturedMaterial::_sfEnvMap can be used to use 
    92     the texture as a spherical environment map. 
     89    OSG::SimpleTexturedMaterial::_sfMagFilter the used filters and  
     90    OSG::SimpleTexturedMaterial::_sfEnvMode the environment mode. As a special  
     91    case 
     92    OSG::SimpleTexturedMaterial::_sfEnvMap can be used to use the texture as a 
     93    spherical environment map. 
    9394 */ 
    9495 
     
    100101    Defines the texture image. 
    101102*/ 
     103 
    102104/*! \var GLenum          SimpleTexturedMaterialBase::_sfMinFilter 
    103105    Defines the minification filter, see glTexParameter for details. 
    104106    Default: GL_LINEAR_MIPMAP_LINEAR. 
    105107*/ 
     108 
    106109/*! \var GLenum          SimpleTexturedMaterialBase::_sfMagFilter 
    107110    Defines the magnification filter, see glTexParameter for details. 
    108111    Default: GL_LINEAR 
    109112*/ 
     113 
    110114/*! \var GLenum          SimpleTexturedMaterialBase::_sfEnvMode 
    111     Sets the environment mode, defining how texture and lighting color 
    112     interact. Default: GL_REPLACE. 
     115    Sets the environment mode, defining how texture and lighting color interact. 
     116    Default: GL_REPLACE. 
    113117*/ 
     118 
    114119/*! \var bool            SimpleTexturedMaterialBase::_sfEnvMap 
    115120    Defines whether to use the texture as a spherical environment map. 
    116121*/ 
     122 
    117123 
    118124void SimpleTexturedMaterialBase::classDescInserter(TypeObject &oType) 
     
    322328    "</FieldContainer>\n", 
    323329    "\\ingroup GrpSystemMaterial\n" 
     330    "\n" 
    324331    "The simple textured material class. See \\ref\n" 
    325332    "PageSystemMaterialTexturedSimpleMaterial for a description.\n" 
     333    "\n" 
    326334    "A OSG::SimpleMaterial with an added texture. It doesn't expose all features \n" 
    327335    "of the texture, just the ones needed most often.\n" 
     336    "\n" 
    328337    "OSG::SimpleTexturedMaterial::_sfImage defines the texture, \n" 
    329338    "OSG::SimpleTexturedMaterial::_sfMinFilter and\n"