00001 /*---------------------------------------------------------------------------*\ 00002 * OpenSG * 00003 * * 00004 * * 00005 * Copyright (C) 2000-2002 by the OpenSG Forum * 00006 * * 00007 * www.opensg.org * 00008 * * 00009 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de * 00010 * * 00011 \*---------------------------------------------------------------------------*/ 00012 /*---------------------------------------------------------------------------*\ 00013 * License * 00014 * * 00015 * This library is free software; you can redistribute it and/or modify it * 00016 * under the terms of the GNU Library General Public License as published * 00017 * by the Free Software Foundation, version 2. * 00018 * * 00019 * This library is distributed in the hope that it will be useful, but * 00020 * WITHOUT ANY WARRANTY; without even the implied warranty of * 00021 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00022 * Library General Public License for more details. * 00023 * * 00024 * You should have received a copy of the GNU Library General Public * 00025 * License along with this library; if not, write to the Free Software * 00026 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * 00027 * * 00028 \*---------------------------------------------------------------------------*/ 00029 /*---------------------------------------------------------------------------*\ 00030 * Changes * 00031 * * 00032 * * 00033 * * 00034 * * 00035 * * 00036 * * 00037 \*---------------------------------------------------------------------------*/ 00038 00039 #ifndef _OSGFRAMEBUFFEROBJECT_H_ 00040 #define _OSGFRAMEBUFFEROBJECT_H_ 00041 #ifdef __sgi 00042 #pragma once 00043 #endif 00044 00045 #include "OSGFrameBufferObjectBase.h" 00046 #include "OSGFrameBufferAttachment.h" 00047 #include "OSGWindow.h" 00048 00049 OSG_BEGIN_NAMESPACE 00050 00051 class DrawEnv; 00052 class Window; 00053 00058 class OSG_SYSTEM_DLLMAPPING FrameBufferObject : 00059 public FrameBufferObjectBase 00060 { 00061 private: 00062 00063 /*========================== PUBLIC =================================*/ 00064 00065 public: 00066 00067 typedef FrameBufferObjectBase Inherited; 00068 00069 /*---------------------------------------------------------------------*/ 00073 virtual void changed(ConstFieldMaskArg whichField, 00074 UInt32 origin, 00075 BitVector detail); 00076 00078 /*---------------------------------------------------------------------*/ 00082 void setSize(UInt32 uiWidth, UInt32 uiHeight); 00083 00085 /*---------------------------------------------------------------------*/ 00089 void setColorAttachment(FrameBufferAttachmentPtr pAttachment, 00090 UInt32 uiSlot ); 00091 00093 /*---------------------------------------------------------------------*/ 00097 virtual void dump( UInt32 uiIndent = 0, 00098 const BitVector bvFlags = 0) const; 00099 00101 /*---------------------------------------------------------------------*/ 00105 virtual void activate (DrawEnv *pEnv); 00106 virtual void deactivate (DrawEnv *pEnv); 00107 00109 /*========================= PROTECTED ===============================*/ 00110 00111 protected: 00112 00113 // Variables should all be in FrameBufferObjectBase. 00114 00115 /*---------------------------------------------------------------------*/ 00119 FrameBufferObject(void); 00120 FrameBufferObject(const FrameBufferObject &source); 00121 00123 /*---------------------------------------------------------------------*/ 00127 virtual ~FrameBufferObject(void); 00128 00130 /*---------------------------------------------------------------------*/ 00134 static UInt32 _uiFramebuffer_object_extension; 00135 00136 static UInt32 _uiFuncGenFramebuffers; 00137 static UInt32 _uiFuncCheckFramebufferStatus; 00138 static UInt32 _uiFuncBindFramebuffer; 00139 static UInt32 _uiFuncDeleteFramebuffers; 00140 static UInt32 _uiFuncFramebufferRenderbuffer; 00141 static UInt32 _uiFuncDrawBuffers; 00142 00143 void handleGL(DrawEnv *pEnv, UInt32 id, Window::GLObjectStatusE mode); 00144 static void handleDestroyGL(DrawEnv *pEnv, UInt32 id, Window::GLObjectStatusE mode); 00145 00147 /*---------------------------------------------------------------------*/ 00151 static void initMethod(InitPhase ePhase); 00152 00154 /*---------------------------------------------------------------------*/ 00158 void onCreate(const FrameBufferObject *source = NULL); 00159 00161 /*========================== PRIVATE ================================*/ 00162 00163 private: 00164 00165 friend class FieldContainer; 00166 friend class FrameBufferObjectBase; 00167 00168 // prohibit default functions (move to 'public' if you need one) 00169 void operator =(const FrameBufferObject &source); 00170 }; 00171 00172 typedef FrameBufferObject *FrameBufferObjectP; 00173 00174 OSG_END_NAMESPACE 00175 00176 #include "OSGFrameBufferObjectBase.inl" 00177 #include "OSGFrameBufferObject.inl" 00178 00179 #endif /* _OSGFRAMEBUFFEROBJECT_H_ */