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00043 #include <stdlib.h>
00044 #include <stdio.h>
00045 #include <iostream>
00046
00047 #include <OSGConfig.h>
00048
00049 #include "OSGParallelComposer.h"
00050
00051
00052 OSG_USING_NAMESPACE
00053
00054
00055
00056
00057
00062
00063
00064
00065
00066
00067
00068
00069
00070 void ParallelComposer::initMethod(InitPhase ePhase)
00071 {
00072 Inherited::initMethod(ePhase);
00073 }
00074
00075
00076
00077
00078
00079
00080
00081
00082
00083
00084
00085
00086 ParallelComposer::ParallelComposer(void) :
00087 Inherited()
00088 {
00089 }
00090
00091 ParallelComposer::ParallelComposer(const ParallelComposer &source) :
00092 Inherited(source)
00093 {
00094 }
00095
00096 ParallelComposer::~ParallelComposer(void)
00097 {
00098 }
00099
00100
00101
00102 bool ParallelComposer::clientRendering(void)
00103 {
00104 return false;
00105 }
00106
00107 bool ParallelComposer::getClientRendering(void)
00108 {
00109 return false;
00110 }
00111
00112 UInt32 ParallelComposer::getUsableServers(void)
00113 {
00114 return _usableServers;
00115 }
00116
00117
00118 void ParallelComposer::open(void)
00119 {
00120 #ifdef OSG_WITH_PARALLEL
00121 if(getPcLibPath() != "")
00122 {
00123 pcSysInitialize(getPcLibPath().c_str(), 123458);
00124 }
00125 else
00126 {
00127 char *pc = getenv("PCLIB_PATH");
00128 if(pc!= NULL)
00129 pcSysInitialize(pc, 123458);
00130 else
00131 pcSysInitialize(".", 123458);
00132 }
00133
00134
00135 _bufColor = NULL;
00136 _bufDepth = NULL;
00137 _bufRet = NULL;
00138 _createContext = true;
00139
00140
00141 _usableServers = serverCount();
00142
00143
00144 _clusterWindow->getNetwork()->connectAllPointToPoint(clusterId(),
00145 "StreamSock");
00146
00147 for(UInt32 i=0 ; i <= serverCount() ; ++i)
00148 clusterWindow()->getNetwork()->getConnection(i)->forceDirectIO();
00149
00150 osgGetHostname(_serviceAddr, sizeof(_serviceAddr));
00151
00152 _serverList = new char*[_usableServers+2];
00153 _serverList[0] = _serviceAddr;
00154 int i = 1;
00155 for(; i<_usableServers+1; i++)
00156 {
00157 _serverList[i] = (char*)clusterWindow()->getServers(i-1).c_str();
00158 }
00159 _serverList[i]= NULL;
00160 #endif
00161 }
00162
00163 void ParallelComposer::composeViewport(ViewportPtr port)
00164 {
00165 #ifdef OSG_WITH_PARALLEL
00166
00167 GLint
00168 pl=port->getPixelLeft(),
00169 pr=port->getPixelRight(),
00170 pb=port->getPixelBottom(),
00171 pt=port->getPixelTop();
00172 if(_wWidth != pr-pl+1 || _wHeight != pt-pb+1)
00173 {
00174 _wWidth = pr-pl+1;
00175 _wHeight= pt-pb+1;
00176 _createContext = true;
00177 }
00178 bool full = port->isFullWindow();
00179 glViewport(pl, pb, _wWidth, _wHeight);
00180 glScissor(pl, pb, _wWidth, _wHeight);
00181 if(! full)
00182 glEnable(GL_SCISSOR_TEST);
00183
00184 GLboolean depth = glIsEnabled(GL_DEPTH_TEST);
00185 GLboolean blend = glIsEnabled(GL_BLEND);
00186
00187 glDisable(GL_DEPTH_TEST);
00188 glPushMatrix();
00189 glLoadIdentity();
00190 glMatrixMode(GL_PROJECTION);
00191 glPushMatrix();
00192 glLoadIdentity();
00193 glOrtho(0, port->getPixelWidth(),
00194 0, port->getPixelHeight(),-1,1);
00195
00196 if(_createContext)
00197 {
00198 createCtx(port);
00199 _createContext = false;
00200 }
00201
00202 if(getAlpha())
00203 {
00204 glEnable(GL_BLEND);
00205 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
00206 }
00207
00208 if(isClient())
00209 {
00210 UInt32 id = beginFrame();
00211 renderRead();
00212 endFrame(id);
00213 drawFrame();
00214 }
00215 else
00216 {
00217 if(clusterId() < _usableServers)
00218 {
00219 UInt32 id = beginFrame();
00220 renderRead();
00221 endFrame(id);
00222
00223 }
00224 }
00225 glPopMatrix();
00226 glMatrixMode(GL_MODELVIEW);
00227 glPopMatrix();
00228 glEnable(GL_DEPTH_TEST);
00229
00230
00231 if(depth && !glIsEnabled(GL_DEPTH_TEST))
00232 glEnable(GL_DEPTH_TEST);
00233 if(!blend && glIsEnabled(GL_BLEND))
00234 glDisable(GL_BLEND);
00235 #endif
00236 }
00237
00238 void ParallelComposer::close(void)
00239 {
00240 #ifdef OSG_WITH_PARALLEL
00241 pcContextDestroy(_context);
00242 pcSysFinalize();
00243 #endif
00244 }
00245
00246
00247
00248 void ParallelComposer::changed(ConstFieldMaskArg whichField,
00249 UInt32 origin,
00250 BitVector details)
00251 {
00252 Inherited::changed(whichField, origin, details);
00253 }
00254
00255 void ParallelComposer::dump( UInt32 ,
00256 const BitVector ) const
00257 {
00258 SLOG << "Dump ParallelComposer NI" << std::endl;
00259 }
00260
00261
00262
00263 void ParallelComposer::createCtx( ViewportPtr port)
00264 {
00265 #ifdef OSG_WITH_PARALLEL
00266
00267 PCint attribs[40];
00268 UInt32 i = 0;
00269 PCerr err;
00270
00271 attribs[i++] = PC_FRAME_WIDTH; attribs[i++] = _wWidth;
00272 attribs[i++] = PC_FRAME_HEIGHT; attribs[i++] = _wHeight;
00273 attribs[i++] = PC_COMPOSITE_TYPE; attribs[i++] = PC_COMP_DEPTH;
00274 attribs[i++] = PC_PIXEL_FORMAT; attribs[i++] = PC_PF_BGRA8|PC_PF_Z32I;
00275
00276 attribs[i++] = PC_OUTPUT_DEPTH; attribs[i++] = 1;
00277
00278 attribs[i++] = PC_ATTRIB_END;
00279
00280 if(isClient())
00281 {
00282
00283 err = pcContextCreateGlobal(attribs, _serverList, _serviceAddr, &_context);
00284 if(err)
00285 {
00286 SLOG << "Error creating global context" << std::endl;
00287 }
00288 }
00289 else
00290 {
00291
00292 err = pcContextCreateLocal(PC_ID_DEFAULT, _serviceAddr, &_context);
00293 if(err)
00294 {
00295 SLOG << "Error creating local context" << std::endl;
00296 }
00297 }
00298
00299 if(isClient())
00300 {
00301 pcContextSetInteger(_context,PC_OUTPUT_LEFT,PC_LOCALHOST_INDEX,0);
00302 pcContextSetInteger(_context,PC_OUTPUT_TOP,PC_LOCALHOST_INDEX,0);
00303 pcContextSetInteger(_context,PC_OUTPUT_WIDTH,PC_LOCALHOST_INDEX,_wWidth);
00304 pcContextSetInteger(_context,PC_OUTPUT_HEIGHT,PC_LOCALHOST_INDEX,_wHeight);
00305 }
00306
00307 if(_bufColor)
00308 delete [] _bufColor;
00309 _bufColor = new UInt8 [_wWidth * _wHeight * 4 * sizeof(GLubyte)];
00310
00311 if(_bufDepth)
00312 delete [] _bufDepth;
00313 _bufDepth = new UInt8 [_wWidth * _wHeight * sizeof(GLuint)];
00314 #endif
00315 }
00316
00317 void ParallelComposer::endFrame(UInt32 id)
00318 {
00319 #ifdef OSG_WITH_PARALLEL
00320
00321 PCerr err;
00322
00323
00324 err = pcFrameAddFramelet(_context,id,_bufColor,_bufDepth);
00325 if(err)
00326 {
00327 SLOG << "Error adding framelet in endFrame" << std::endl;
00328 }
00329
00330
00331
00332 err = pcFrameEnd(_context,id);
00333 if(err)
00334 {
00335 SLOG << "Error while calling pcFrameEnd" << std::endl;
00336 }
00337 if (isClient())
00338 {
00339
00340 err = pcFrameResult(_context,id,0,0,_wWidth,_wHeight,reinterpret_cast<void**>(&_bufRet),NULL,
00341 &_rowPixels);
00342 if(err)
00343 {
00344 SLOG << "Error while getting frame results" << std::endl;
00345 }
00346 }
00347
00348 #endif
00349 }
00350
00351 UInt32 ParallelComposer::beginFrame(void)
00352 {
00353 UInt32 id = 0;
00354 #ifdef OSG_WITH_PARALLEL
00355 PCerr err;
00356
00357
00358 err = pcFrameBegin(_context, &id, 1, NULL, NULL, NULL, NULL, NULL);
00359 if(err)
00360 {
00361 SLOG << "Error while calling beginFrame" << std::endl;
00362 }
00363 #endif
00364 return(id);
00365 }
00366
00367 void ParallelComposer::drawFrame(void)
00368 {
00369 #ifdef OSG_WITH_PARALLEL
00370 if (isClient())
00371 {
00372 if (!_bufRet) return;
00373 glDisable(GL_DEPTH_TEST);
00374 glPixelStorei(GL_UNPACK_ROW_LENGTH,_rowPixels);
00375 glDrawPixels(_wWidth,_wHeight,GL_BGRA,GL_UNSIGNED_BYTE,_bufRet);
00376 glEnable(GL_DEPTH_TEST);
00377
00378 _bufRet = NULL;
00379 }
00380 #endif
00381 }
00382
00383 void ParallelComposer::renderRead(void)
00384 {
00385 #ifdef OSG_WITH_PARALLEL
00386
00387 glPixelStorei(GL_PACK_ROW_LENGTH,_wWidth);
00388 glReadPixels(0,0,_wWidth,_wHeight,GL_BGRA,GL_UNSIGNED_BYTE,_bufColor);
00389 glReadPixels(0,0,_wWidth,_wHeight,GL_DEPTH_COMPONENT,GL_UNSIGNED_INT,
00390 _bufDepth);
00391 #endif
00392 }
00393