root/branches/Dirk_RenderTraversalWork


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(edit) @377 [377] 11/01/06 16:31:27 dshipton Factor added for controlling degradation for users, so a user can make the …
(edit) @376 [376] 11/01/06 15:11:24 dshipton Add knob for # of LOD's to use…so you can say, don't render below X …
(edit) @375 [375] 11/01/06 11:53:52 dshipton algorithm tweek.
(edit) @374 [374] 11/01/06 11:36:11 dshipton Screen LOD now takes into account triangle degradation and works too!
(edit) @372 [372] 10/31/06 16:19:03 dshipton Get rid of dynamic casts…
(edit) @371 [371] 10/31/06 15:07:34 dshipton Can set a minimum triangle count before a test query is issued. within …
(edit) @367 [367] 10/30/06 10:08:14 dirk Typo in PNG option fixed
(edit) @365 [365] 10/27/06 11:08:38 dshipton Do not start with any additional culling.
(edit) @364 [364] 10/23/06 18:25:26 dshipton more fixes.
(edit) @363 [363] 10/23/06 17:19:13 dshipton more bugfixes/ tweeking
(edit) @362 [362] 10/23/06 15:46:03 dshipton Bug fixes.
(edit) @361 [361] 10/23/06 12:00:56 dshipton This getWorldToCamera doesn't work.
(edit) @360 [360] 10/23/06 12:00:07 dshipton Knobs for ScreenLOD node. and more code in ScreenLOD that doesn't work!
(edit) @359 [359] 10/22/06 19:00:49 dshipton Added a mode that looks at triangle degradation….but it can't seem to …
(edit) @358 [358] 10/22/06 16:40:33 dshipton Simplify some code, also make sure our triangle culled take into account …
(edit) @357 [357] 10/22/06 16:39:57 dshipton Add knobs for query buffer size into test application.
(edit) @355 [355] 10/22/06 14:16:34 dshipton Knob for query buffer size…ScreenLOD improvements.
(edit) @348 [348] 10/21/06 14:55:10 dshipton Cleanup
(edit) @347 [347] 10/21/06 14:27:59 dshipton Added missing ifdef
(edit) @346 [346] 10/21/06 14:06:57 dshipton Updated rudimentary numbers..
(edit) @345 [345] 10/21/06 14:04:13 dshipton Use a FIFO queue for the queries to help mix rendering, testing, and …
(edit) @344 [344] 10/21/06 14:01:22 dshipton Up default coverage value to 0.7
(edit) @343 [343] 10/21/06 13:51:33 dirk Ported StringAttributeMap? from 1.8 (not well tested, treat with care)
(edit) @342 [342] 10/21/06 13:50:48 dirk Added Tri and occed tri stats added NVPerfKitSDK demo stats in …
(edit) @341 [341] 10/21/06 13:49:32 dirk Added FieldContainerConstPtrArg? Fixed Log (DEBUG_GV name missing)
(edit) @340 [340] 10/21/06 13:48:11 dirk Added ResetMode? to StatElems? to prevent spurious clearing
(edit) @339 [339] 10/21/06 13:46:19 dirk Moved changed functor handling. Otherwise direct changed() calls (like the …
(edit) @338 [338] 10/21/06 13:43:40 dirk Fixed hierarchical update for GeoStatsAttachment?
(edit) @337 [337] 10/21/06 13:42:59 dirk Added some stuff to GeoBuilder?
(edit) @333 [333] 10/21/06 02:06:53 dirk path order
(edit) @332 [332] 10/21/06 02:05:42 dirk Added pathsep for existing pathes
(edit) @331 [331] 10/21/06 01:24:46 dirk Added LDLIBRARY_PATH resp. PATH setting to unittest runner
(edit) @329 [329] 10/20/06 15:03:40 dirk Intermediate version of StatsAttachment? for Dan Mostly working, except …
(edit) @325 [325] 10/19/06 17:12:06 dshipton Version 1 of the ScreenLOD node This Group looks at how many pixels the …
(edit) @306 [306] 10/17/06 11:40:45 dshipton Spot for not waiting on query… Also don't automatically render …
(edit) @305 [305] 10/17/06 11:23:36 dirk Added test program for Occlusion Culling
(edit) @304 [304] 10/17/06 11:06:43 dshipton Right comparison
(edit) @301 [301] 10/16/06 10:30:41 dirk initial version of NVPerfkitSDK
(edit) @299 [299] 10/16/06 09:11:30 dirk Fixed mem leak (State regenerated) Adaptive bucket sort (buggy, …
(edit) @298 [298] 10/16/06 09:08:09 dirk Added percent format for Real Fixed ms time format Removed occ-specific …
(edit) @297 [297] 10/16/06 08:56:07 dirk Added Window cleanup
(edit) @292 [292] 10/13/06 17:07:46 dshipton User knobs visible in this. y/h = ± Covered Probability Threshold u/j = …
(edit) @291 [291] 10/13/06 17:05:31 dshipton Algorithm inputs are now user knobs!
(edit) @290 [290] 10/13/06 14:55:30 dirk Fixed masking
(edit) @285 [285] 10/12/06 17:57:02 dshipton Tweeking Heuristics of whether to test or draw.
(edit) @282 [282] 10/12/06 13:56:27 dshipton Calculate cost better. There is a place for small feature culling.
(edit) @280 [280] 10/12/06 05:29:56 dirk Add OC test program (should probably become an example once it really …
(edit) @279 [279] 10/12/06 05:22:22 dirk Fixed RenderTraversal? handling added a few parameters
(edit) @278 [278] 10/12/06 05:21:35 dirk Clearer dependency warning
(edit) @277 [277] 10/12/06 05:21:17 dirk _DEBUG ⇒ OSG_DEBUG
(edit) @276 [276] 10/11/06 17:13:30 dshipton Full blow innefficient Occlusion Culling. It goes through the render tree …
(edit) @273 [273] 10/11/06 10:38:05 dshipton Sort on closest face instead of just center of BB.
(edit) @272 [272] 10/10/06 22:24:11 dshipton Debug warning and some formatting.
(edit) @271 [271] 10/10/06 18:01:16 dshipton Add in pixel coverage info.
(edit) @268 [268] 10/09/06 18:43:13 dirk Some OCC cleanup and additions
(edit) @267 [267] 10/09/06 16:45:38 dshipton Initial checkin of OcclusionCulling?. It calls the hardware queries as it …
(edit) @240 [240] 10/05/06 14:10:52 dshipton Documentation.
(edit) @223 [223] 10/03/06 02:03:46 dirk Refactored RenderPartition? rendering to using TreeBuilders?
(edit) @222 [222] 10/03/06 00:24:49 dirk Intermediate savepoint
(edit) @221 [221] 10/03/06 00:24:20 dirk Added ALias for single libraries and their unittests
(edit) @220 [220] 10/03/06 00:23:19 dirk Put Vector unittests into a Suite Added MultiPool?
(copy) @214 [214] 10/01/06 14:05:13 dirk Private branch for messing with RenderTraversal?
copied from trunk:
(edit) @213 [213] 10/01/06 12:29:18 dirk Added simple benchmarking toolkit. Not for permanent use, just for now.
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