Ticket #140 (new defect)

Opened 2 years ago

Last modified 2 years ago

Image format enums needs improvement

Reported by: marcusl Assigned to: unassigned
Priority: minor Milestone: 2.0 Release
Component: System Version: 2.0
Keywords: Cc:
Completion:

Description

Using OSG_I_PF (GL_INTENSITY) yields an error in TextureChunk? on glTexSubImage() as GL_INTENSITY is not a valid format enum for that gl-function.

Also, there is no OSG_A_PF (GL_ALPHA) equivalent, which might be useful?

It's possible to work around these by setting the internal/external format fields in TextureChunk?, but that doesn't feel like a permanent solution.

Change History

01/31/07 19:20:49 changed by dirk

  • version changed from 1.8 to 2.0.
  • milestone set to 2.0 Release.

Moved to 2.